![]() The player can "secure" their inventory by entering Lifepod 5, a Seabase, or a Cyclops if the player dies with a secured inventory, they will keep all the items from the last time their inventory was secured and will respawn in the last place they secured their inventory. The player can return to where they died to reclaim their lost items. If the player runs out of either, they die and lose all of the items in their inventory. To stay alive, the player must manage their health and oxygen levels. Each Game Mode imposes different restrictions (or lack thereof) on gameplay. The player can select a Game Mode when starting a new save file a save file's Game Mode cannot be changed after the save file is created. Subnautica currently features four different Game Modes. It kind of led to some frustrating moments. There were several times where, for pure progression, I needed just one thing scanned or from a databox and had *no idea* where to go find it, again leading me to alt-tab to go check out some wikis, which also led me to build scanner rooms in several biomes. The base building was a little finicky as well, sometimes things would connect in ways I didn't think was possible or understood. ![]() It didn't help that I never found the full blueprint for the beacons, otherwise I would've used a ton of them. Too many times I had to look up a map on the net because I have zero sense of direction. I understand they tried to make an in-game map, but it didn't work out well. I would've liked some more quality of life mechanics though, some of which might've gone against the design of the game. I'll link a couple of my tweets for pictures, rather than spoiler tagging end game pictures, don't check them out if you don't want to get spoiled. The Cyclops Shield Generator (highly recommending clicking this to save yourself a ton of trouble later, but if you really don't want to know what that component is, don't click it). Great, I made it! I duck my head back underwater to look for the entrance to the ship. The Aurora is the entirety of the horizon. Just need to make it to the Aurora and I'll be fine. Oh, I can finally see the bottom again, should I investigate. Where on Earth did the ground go? Only a few hundred meters to the Aurora. My flashlight casts a dim beam into the abyss that only intensifies my fear. And then the sun sets, and now I can't see anything. I'm making my way across one of the kelp forests, and it's eery, and dark, and there are unidentified noises coming from somewhere that are making me stick to the surface in the hopes that nothing comes looking for me. A bit of additional background I typically play on the TV in the living room, but my wife was watching a show, so I'm at my computer monitor with headphones on. I don't have much of anything yet no Seamoth, not even a Seaglide. So after I get the blueprint for the radiation suit, I figure I'm supposed to make my way to the Aurora.
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